How to Train a Robot
The technology in this lesson includes computers, graphing calculators, and small three-wheeled robots. This lesson is presented in three parts. Although these parts build upon one another, they may be presented separately. In the first part, "Logo," students study how to write programs using the computer language Logo. In the second part, "Basic," students program a robot, which is directed by a graphing calculator secured on its back. In the third part, "Maze," students measure and analyze the results of the calculator movements. The technology in this module allows students to learn logical thinking skills and develop problem-solving strategies in engaging hands-on activities.